Dead Cells sold over a million copies, most on PC

During this year's Game Developers Conference Sébastien Bénard, a designer on popular roguelike metroidvania Dead Cells, gave a postmortem of indie studio Motion Twin's hit game. He explained that Dead Cells had sold over a million copies, with about 60% of that number on PC. Of the console versions, the Nintendo Switch port was the biggest seller. He also described Dead Cells as a "last chance project" for the studio, and said that its success saved them from going under.

Dead Cells won our Best Roguelike award last year, and was a perfect example of Early Access being done right.

Thanks, USGamer.

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.