Destiny 2 is getting rid of Mars, so it's been rebuilt for Garry's Mod

(Image credit: Quantum)

Bungie is kicking a whole bunch of planets into the vault. Come the arrival of Destiny 2: Beyond Light, Mars, Mercury, Titan and Io will all be removed from the map, as the associated quests and storylines are no longer relevant. To make up for their eventual departure, a modder has rebuilt a significant chunk of Mars for Garry's Mod. 

"If Bungie's gonna try to vault Mars, I will just have to spend 200 hours building it myself," Quantum said on Reddit. The red planet is, not surprisingly, their favourite Destiny 2 locale, because you're not going to spend 200 hours building a map that you think is just so-so. 

Quantum has recreated the Braytech Futurescape region, but the limitations of the Hammer Editor, specifically the brush count, made it impossible to add the entirety of Destiny 2's Mars. They also had to cuts bits and pieces, and measurements were made by eyeballing the map rather than using exact numbers. 

Despite calling it "the most tedious 200 hours of my life," Quantum is already considering making more Destiny 2 maps. Who knows? Maybe you'll be able to revisit every vaulted world in Gmod eventually. 

In the meantime, you can download TTT_Braytech from the Steam Workshop and start mucking around now. Quantum also notes that, while it's built for Trouble in Terrorist Town, it's also a good place for some sandbox shenanigans. 

(Image credit: Quantum)

(Image credit: Quantum)

(Image credit: Quantum)
Fraser Brown
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Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.