How to solve the church puzzle in Resident Evil 4 Remake

Resident Evil 4 Remake church puzzle
(Image credit: Capcom)
Resident Evil 4 Remake guides

The Resident Evil 4 Remake church puzzle is one of the few that survives from the original game to plague players in the new version, and though it's a little different, it'll likely trip up anyone who isn't particularly good at aligning complex shapes. While the original puzzle involved spinning separate stained glass circles, this one overlays them all at the same time, so it's definitely a bit trickier.

If you're still trekking through the village, you might want to know how to open those Wayshrines and what's in each, or how to get the free secret weapon in the area. Otherwise, here's how to solve the Resident Evil 4 Remake church puzzle so you can be on your merry way. 

How to solve the church puzzle 

The first step in solving the church puzzle is to grab the Blue Dial down the right-hand side passageway as you enter the main doors—you can find it inside a cupboard at the end. Now, head to the altar itself—be sure to grab the small key on the table while there—and pull the lever to the left side of the altar on the wall. This opens up the lectern to reveal two dials and an empty slot for a third. Put the Blue Dial into the empty space to begin. 

To complete this puzzle you have to turn each of the coloured dials, rotating three stained glass plates so they fit with the Las Plagas symbol in the background of the giant circle. It takes a bit of puzzling out to spot the shapes, lines, and colours, plus how they combine together as a whole. If you're struggling, I'd recommend that you align the three dials at the bottom to match the screen above showing the correct solution. This should complete the puzzle, and if not, get you close enough that you just need to shift a dial or two slightly to finish it off.

Once aligned, the gate will open letting you head deeper into the church to find Ashley.

Sean Martin
Guides Writer

Sean's first PC games were Full Throttle and Total Annihilation and his taste has stayed much the same since. When not scouring games for secrets or bashing his head against puzzles, you'll find him revisiting old Total War campaigns, agonizing over his Destiny 2 fit, or still trying to finish the Horus Heresy. Sean has also written for EDGE, Eurogamer, PCGamesN, Wireframe, EGMNOW, and Inverse.